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Spring 2015
The thesis consists of two papers exploring the area of digital game construction in pre-service teacher education. The first paper details the analysis of 166 pre-service teachers’ experiences constructing a digital game in the Scratch development environment (MIT, 2009). Pre-service teachers...
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Emerging Adulthood in Chinese Young People: Does ego identity status moderate the relationship between transition features and burnout?
DownloadSpring 2016
Dramatic social changes in contemporary society have resulted in young people taking a longer time to transition into adulthood. In Western cultures, Arnett (2000) identified this transition period as emerging adulthood. Individuals may experience this period differently, depending on their...
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Fall 2015
Virtual environments are inherently social spaces where user productivity and collaborative learning can take place. However, the majority of existing studies to date investigate common behaviours such as multi-tasking within traditional face-to-face learning environments. As part of a thesis...