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Skip to Search Results- 2Abdi Oskouie, Mina
- 1Aghilidehkordi, Bamdad
- 1Concannon, Brendan
- 1Lemouchi, Rafik
- 1Ocampo, Renz J R
- 1Rahmani Hanzaki, Mahdi
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Spring 2019
Virtual Reality (VR) applications are getting progressively more popular in many disciplines. This is mainly due to (1) technological advancement in rendering images and sounds, and (2) immersive experience of VR which intensifies users' engagement leading to improved joy, sense of presence and...
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Spring 2019
Virtual Reality (VR) applications are getting progressively more popular in many disciplines. This is mainly due to (1) technological advancement in rendering images and sounds, and (2) immersive experience of VR which intensifies users' engagement leading to improved joy, sense of presence and...
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Spring 2019
Disabling events such as stroke affect millions of people worldwide, causing a need for efficient and functional rehabilitation therapies in order for patients to regain motor function for reintegration back into their normal lives. Rehabilitation regimes often involve performing exercises that...
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Spring 2020
Virtual reality in its digital and non-digital forms has been followed by a long history of criticisms concerning the reality of the impressions it generates and the justified beliefs we can form about such experiences. Faced with the recent breakthroughs of digital VR, a re-evaluation of past...
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Reinforcement Learning-enhanced Path Planning for Mobile Cranes in Dynamic Construction Environments: A Virtual Reality–Simulation Approach
DownloadFall 2024
This work presents a novel approach to constructing site crane path planning using reinforcement learning and virtual-reality simulations. The approach involves a comprehensive simulation model that includes an agent, actions, states, environment, and a reward system. After extensive training...
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Fall 2024
Everyday events are formed in immersive 360-degree 3D settings, but little is known regarding how the dynamic aspect of such experiences influences memories. Dynamism can signal a meaningful change during everyday life that creates more distinctive events from our continuous experiences of the...
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Spring 2020
In recent years and with the advancement of technologies, the applications of Virtual Reality (VR) have been used in many fields. Technologies such as high-resolution digital displays, GPUs and CPUs, are now able to render complex virtual worlds in real-time. Modern VR systems can create...
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Fall 2019
Background: Virtual reality (VR) in post-secondary education features the use of digitally rendered learning environments, allowing students to practice actions that resemble professional real-world tasks. This report addresses the prevalence, technical and non-technical implementation of VR...