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Skip to Search Results- 2Game design
- 1Automatic code generation
- 1Computational thinking
- 1Computer role-playing games
- 1Digital games
- 1Game objects
- 1Artym, Corbett Raymond Walter
- 1Cutumisu, M.
- 1McNaughton, M.
- 1Parker, D.
- 1Redford, J.
- 1Schaeffer, J.
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2004
Redford, J., McNaughton, M., Cutumisu, M., Schaeffer, J., Szafron, D., Parker, D.
The state-of-the-art in game scripting is to manually script individual game objects that interact in the game. Thousands of non-player characters (NPCs) and props need to be scripted before they play a part in a game adventure. This situation introduces serious concerns about programming effort...
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Spring 2015
The thesis consists of two papers exploring the area of digital game construction in pre-service teacher education. The first paper details the analysis of 166 pre-service teachers’ experiences constructing a digital game in the Scratch development environment (MIT, 2009). Pre-service teachers...