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Fall 2009
Most story-based games today have manually-scripted non-player characters (NPCs) and the scripts are usually simple and repetitive since it is time-consuming for game developers to script each character individually. ScriptEase, a publicly-available author-oriented developer tool, attempts to...
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Computing Emotion Dynamics from Text and Exploring their use as Biosocial Markers of Overall Well-being
DownloadFall 2023
Language is inherently social -- it is influenced by our lived experiences and environments, and impacts the way in which we communicate with each other. Therefore, it is not a surprise that our health impacts our language. The patterns with which emotion changes over time -- emotion dynamics --...
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Tiered Behaviour Architecture for Virtual Characters using Cyclic Scheduling and Behaviour Capture
DownloadSpring 2015
A story-based video game contains many characters. A few are controlled by the player and the majority are virtual characters, controlled by artificial intelligence. In recent years, video game artificial intelligence has developed slower than other aspects of video games, such as graphics,...