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Cultural Memory in the Anthropocene: A Hypertext Narrative About Collecting

  • Author / Creator
    Morrow, Michaela
  • This thesis takes the form of a hypertext, interactive game designed to be a thought experiment on cultural memory in the Anthropocene. It is a game, a form of research-creation, and a question. The question posed is simply: what cultural memories and memory objects do we make, forget, and reconfigure in the Anthropocene? It is a question for all “readers” of this project, and one whose answer will hopefully be informed by the narratives and research you find within this game. The thesis-game explores memories found in industrial waste, climate-change-induced traumas, ecological localities, and the memory systems that predate or will postdate our human-centered era. Most importantly, it explores nostalgia, fear, and hope in equal measure.

  • Subjects / Keywords
  • Graduation date
    Fall 2024
  • Type of Item
    Thesis
  • Degree
    Master of Arts/Master of Library and Information Studies
  • DOI
    https://doi.org/10.7939/r3-zw12-p405
  • License
    This thesis is made available by the University of Alberta Library with permission of the copyright owner solely for non-commercial purposes. This thesis, or any portion thereof, may not otherwise be copied or reproduced without the written consent of the copyright owner, except to the extent permitted by Canadian copyright law.