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- 2Heather Leier
- 2Kyle Terrence Appelt
- 2Morgan Wedderspoon
- 2Natalie Loveless: Supervisor
- 2Sean Caulfield, Supervisor
- 1Adam Slusar
This paper presents a study on feedback on touch screen user interfaces devices and how it impacts the use of the device by an individual. This paper looks at how the feedback may help or hinder the usability of a product. There is a focus in the paper on health care devices with touch screen...
How can we think about the relationship between physical and psychological spaces? Obscura explores the possibility that the intersection of the two can foster deeply contemplative experiences, and enable attentive and empathetic consideration of our relationship with the world. The works in the...
From the Surface is an exhibition haunted by the presence of the global ecological crisis. As I implicate the viewer in a web of associations between word, image, and thing, I invite contemplation of our place in a changing world. I seek to unsettle the comfortable illusion that humanity is...
Transforming the Homeless Counting Process: Mapping and Re-Designing Systems and Experiences Through Service DesignDownload
Aidan Rowe (supervisor), Devaki Joshi
Homelessness is a significant issue that has raised a variety of social and economic challenges in Canada and many other countries. This Master of Design research focused on redesigning the homeless counting process in Edmonton, Alberta, Canada. It focuses on count volunteers' perspectives and...
Healthcare is an inherently risky sector for innovation. In particular, breakthrough innovations pose an even greater risk for investment and potential consequences for the end user. These factors make the healthcare sector inherently risk averse, resulting in medical devices that become...
The recent success of design-driven companies has generated much inquiry into the question of what is design thinking because many companies have begun to realize how design thinking affects their competitiveness. However, these companies do not understand the so-called design-driven process, and...
Empathy-led Service Design: Imagining Future Health Smart Homes through Co-Design with Older AdultsDownload
This project investigates the development of a service for Health Smart Homes (HSHs) from the perspective of Baby Boomers (people born between 1946 and 1964) living in Edmonton, Canada. A Health Smart Home is a home that has been designed for people with special needs employing technology for...
“I am unpacking our library, yes I am. In borrowing this framework, ex post facto, from Walter Benjamin, I am not starting as he did, in the state of boxed and crated books—“not yet touched by the mild boredom of order”—but with the large and functioning library of the University of Alberta,...
This project-based thesis examines how formal choices impact visual communication as mediated through human experience. Each of my steel sculptures begins as disparate elements that are found, made or manipulated. These elements are collaged together through both additive and reductive processes...
Peripheries In this body of work, I utilize found wooden and cardboard pallets as a foundation for process-based artworks. The pieces reference their original industrial source, but are also transformed, through material manipulation, to evoke other associations. The pallets, built to move...